Independent Game Studio · Est. 2020

Great games aren't
built in isolation.

Panic Point Games is an independent VR studio and publisher. We help solo and small-team developers finish, launch and sell their games. You keep your IP and creative control, there's no upfront cost, and we only earn when you do.

Our flagship title · Out now on Steam

CryoDeath VR

A VR survival horror experience aboard the deep-space station Evriskon. You are an engineer with one life. Die, and that engineer is gone for good.

The Evriskon is enormous, and the next engineer wakes somewhere else entirely, so no two routes to safety are the same. Scavenge parts, wire together gadgets, and descend. Every deck below is worse than the last. Originally created by Kerag and transformed through collaboration, playtesting and player feedback.

CryoDeath VR, hunting through the Evriskon
Meta Quest · dates confirmed

CryoDeath is coming to Meta Quest

Quest playtesting opens 31 August, and the standalone Quest edition launches 1 October. Wishlist it on the Meta Quest Store now, or apply to test it first.

Playtest opens 31 AugQuest launch 1 Oct
STUDIO TOOLS
RavonCore
a product of Panic Point Games

Studio tools,
born from the work

Running a studio and a community meant juggling Discord, playtests, testers, game keys, announcements and project planning across fragmented tools. So we built our own.

That platform became Ravon, a Discord-based operations hub for game studios. After years of using and improving it ourselves, we opened it up so other studios could benefit too.

Built with players,
not just for players

Our development runs on feedback. We test with real players, listen to what they tell us, and keep changing the game because of it. The best ideas usually come from the people actually playing it.

  1. 01

    We test

    Extensive playtesting with real players, in real conditions, before anything ships.

  2. 02

    We listen

    Player feedback and content creators feed directly into how the game evolves.

  3. 03

    We improve

    Quality-of-life, systems and features refined release after release.

  4. 04

    We iterate

    Nothing is ever truly finished. Great games are shaped over time, together.

CryoDeath VR, the corridors of the Evriskon
CryoDeath VR, scavenging to survive
CryoDeath VR, something is watching from outside the viewport
CryoDeath VR, red alert on the lower decks

By the people, for the people

We've fostered a community of VR enthusiasts and creators and placed them at the forefront of development.

Charity & giving back

We actively support VR community charity initiatives and collaborative fundraising across the wider ecosystem.

Watch the chaos

See our favourite CryoDeath VR testing clips and community moments over on Twitch.

View clips →

Now recruiting

Developers · Sponsors · Partners

We're actively seeking new developers, sponsors and partnerships. If you want to build something unforgettable, let's talk.